In 2026, we created immersive visuals for Illenium's opening artists at Sphere. Six large-scale particle worlds built in Notch and TouchDesigner, fully controllable in real time and integrating live lighting, VJ content, and IMAG feeds. Central to the experience was the Sphere's first real-time particle system capable of reacting to live music and adapting across different artists - a creative and technological milestone for the venue.

SPHERE
REALTIME
WORLDS